An alternative to small group / whole group Breakout/Escape games, students can work independently to open a container based on content as a center.
Using a small pencil pouch or a small lock box, create a few clues to complete within a shorter time period where 2-3 students can complete.
Here is an example of one I created as a gift at a Discovery Education conference. The content was facts about Charlotte, NC. Use this as an inspiration to create your own content based game.
Here is the link to all the materials and a walkthru to creating this breakout
There’s incredible power in sharing ideas and experiences. James Ford, a former CMS teacher and 2014 North Carolina Teacher of the Year, knew this when he proposed the idea of TED-like talks by and for CMS teachers. Based on James’ idea and inspired by the world-renowned talks shared by TED, Teacher Talks provides CMS teachers with both a platform and forum to exchange ideas, share experiences and inspire each other as they nurture talent and cultivate the minds of tomorrow. For Peter Panico, building a strong support network helped him find joy in teaching. In this talk, Peter shares his experience of becoming a Discovery Educator and encourages others to find community in education.
Instead of a traditional slide show at the end of the year displaying clips of images and videos from throughout the year. I wanted the students to take ownership of their learning and have them create their own video to forever cherish as they were a part of the creation process.
Nothing feels greater nor long lasting than accomplishment.
I made sure every student had their moment to shine as they found students they wanted to film with. The only caveat was to have fun plus one very important thing.
Each group had to begin their video with the previous transition to make a connection and end their video with a new transition for the next group to work with.
This breakout game is to review all the 5th grade standards for Forces and Motion. I created it to share easily among teachers so they only need a minimal amount of setup to run the game. As all my games, it is setup for 5 teams to work collaboratively to complete the game.